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MICK TODD
michaelrtodd@yahoo.com
801-885-2814


I am passionate about creating the most compelling entertainment experiences in the world. I have exceptional design and animation abilities and skilled with relevant computer software, such as Maya, Substance Painter, ZBrush, Photoshop, After Effects and the Unreal Game Engine. 

I manufacture custom art and animations on demand and can create original content ranging from traditional animation to stop motion and computer animation. I design and create all the custom digital assets used in animations including characters, creatures, environments, vehicles, props, special effects, graphics and more. I have a diverse background having worked in feature films, feature animations, theme parks, television, video games, virtual reality, comic books, and collectibles. Additionally, I have proven abilities in organizing and managing creative projects through all stages of production.

HIGHLIGHTED SKILLS

⦁ Creative Direction
⦁ 2D/3D Design - Creatures, Characters, Environments, Vehicles, Props, Graphics.
⦁ Visual Development
⦁ Story Development
⦁ Storyboarding
⦁ Digital Sculpting
⦁ Modeling
⦁ Texturing
⦁ Animation
⦁ FX
⦁ Rendering
⦁ Lighting
⦁ Rigging
⦁ Animatics/Pre-Vis
⦁ Projection Mapping
⦁ New IP Development
⦁ Comic Book Author/Artist
⦁ Virtual Reality

TECHNICAL SKILLS

⦁ Photoshop
⦁ Maya
⦁ Substance Painter
⦁ Mudbox
⦁ ZBrush
⦁ After Effects
⦁ Unreal Engine 4
⦁ Oculus Rift

MEDIA DESIGN

Story Development – Storyboards, Treatments, Screenplays, Pitch Documents.
Art Direction, Concept Designs, Illustrations, Cinematics.
Design of Creatures, Characters, Environments, Vehicles, Props, effects and Graphics.
3D Modeling - Low/Hi Polygons, Nurbs, Subdivision Surface.
3D Texturing - UV Maps, Diffuse Maps, Normal Maps, Specular Maps.
3D Lighting and Rendering – Light Rigs, Shaders, Rendering.
3D Animation – Previs, Layout, Cinematography, Shot Composition, Camera Movement, Character Animation, Motion Graphics.
Compositing – Composite computer-generated images and live action shots.

CREATIVE DIRECTION

⦁ Creative Development and Direction of new intellectual properties for multiple markets.
⦁ Ability to conceive original stories, characters and worlds with the capability of developing them for movies, video games, attractions, VR simulations, comics, etc… 
⦁ Co-Created and produced two Stop Motion Animations for Imax and Cartoon Network: “The Light Before Christmas” and “Spooky Bats and Scaredy Cats - A Halloween Tale”.
⦁ Created "Cryptid Hunter” for multiple markets including feature films, television, video games, VR, comic books, and toys. The project features the artwork of Frank Frazetta, Mike Mignola, Simon Bisley, Alex Horley and Richard Taylor’s Weta Workshop.
⦁ I manage creative projects with a clear vision and emphasize quality, timeliness and saving money. I also hold team members accountable to deliver tasks on time and with the highest quality production value.

AWARDS AND NOMINATIONS

⦁ Art Work Selected for Spectrum 12: The Best in Contemporary Fantastic Art - Underwood Books: CRYPTID YETI and KIPLING MCKAY BRONZE.
⦁ Won SILVER AWARD in Dimensional Category for Art Direction.
⦁ Shark Tale – Academy Award Nomination 2004 for Best Animated Feature.
⦁ Spider-Man – Academy Award Nomination 2003 for Best Visual Effects.

PROFFESIONAL EXPERIENCE

Mythical Creative 2019-2021 - Senior Designer / Creative Director
⦁ Projects: Cutting Edge VR Surgical Simulations, Cosmic Odyssey VR Experience, Cryptid Hunter VR Game.

Universal Creative/NBCUniversal 2013-2020 - Senior Designer, Media
⦁ Projects: The Wizarding World of Harry Potter: Diagon Alley, Skull Island: Reign of Kong, Fast and Furious: Supercharged, The Cat in the Hat, Volcano Bay, Super Nintendo World, Hagrid's Magical Creatures Motorbike Adventure, Universal's Epic Universe.

Lumenas Animation Studios 2008-2012 - Senior Designer / Creative Director
⦁ Projects: The Legend of Santa Claus.

CMB Ltd. Trinidad 2012 - Senior Designer
⦁ Projects: KFC 2013 – D Colour of Carnival Commercial.

CSI - Golden Era Productions 2011 - Senior Designer 
⦁ Projects: Misc

Microsoft Games 2010 - Designer
⦁ Projects: Flight.

Electronic Arts 2010 - Designer
⦁ Projects: Monopoly Streets, Wildlife: Forest Survival.

Evergreen Holiday Classics 2008-2010 - Senior Designer / Creative Director / Executive Producer
⦁ Projects: The Light Before Christmas, Spooky Bats and Scaredy Cats - A Halloween Tale

Saffire Games 2005-2008 - Senior Designer / Creative Director
⦁ Projects: Misc

Glyphx Games 2004-2005 - Designer
⦁ Projects: Advent Rising.

DreamWorks Animation 2002-2004 - Designer
⦁ Projects: Shark Tale.

Walt Disney Animation Studios 2001-2003 - Designer
⦁ Projects: Reign of Fire, Kangaroo Jack, The Snow Queen aka Frozen, My Peoples aka A Few Good Ghosts, Fantasia 3, Lilo & Stitch 2, Coming Home - Disney 50th Anniversary Commercial.

Sony Pictures Imageworks 2000-2001- Designer
⦁ Projects: Spider-Man.

Viewpoint DataLabs Int 1998-2000 - Designer
⦁ Projects: Dungeons and Dragons, Size Matters, Blaster’s Universe, The Book, Need for Speed/Porche Unleashed, Scooby Doo – Night of 100 Frights, NCMEC, Venice Under Glass, Viewpoint Catalog.

PUBLISHING

⦁ Spectrum 12: The Best in Contemporary Fantastic Art - Underwood Books
⦁ Cryptid Universe
⦁ Animation Magazine
⦁ Cinefex

EDUCATION

⦁ Academy of Art University - San Francisco
⦁ University of Utah